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Disney and Adobe forge partnership for proprietary generative AI models

In a strategic shift that marks a clear turn in how entertainment studios approach artificial intelligence, Disney and Adobe announced on Monday, November 9 at Adobe MAX a multi-year alliance to build proprietary, private generative AI models. The deal positions Disney as a flagship reference customer for Firefly Foundry, Adobe's enterprise generative AI platform that trains exclusive models on a company's own assets — rather than relying on third-party public models.

At the heart of the deal is Firefly Foundry, a service Adobe launched in October 2025 for large enterprises. Unlike regular Firefly (available to individual creators) or Firefly Custom Models (which allow fine-tuning on a single style), Foundry is a consultative service where Adobe's team works directly with the company to train multimodal models across the entire intellectual property catalog: images, videos, audio, vectors, and 3D assets. Neither Disney nor Adobe disclosed financial terms.

For Disney, the partnership's significance lies in its contrast with its last major AI effort: the December 2025 agreement with OpenAI. At the time, then-CEO Bob Iger announced a US$ 1 billion equity investment in OpenAI, obtaining a three-year license to put more than 200 Disney, Marvel, Pixar, and Star Wars characters into Sora, the generative video application. The plan was to let fans write prompts and watch curated results on Disney+. When OpenAI discontinued Sora on March 24, 2026, Disney exited the agreement — without any money having been effectively transferred. Now, with new CEO Josh D'Amaro emphasizing that generative AI would not replace creatives, the strategy completely inverts the logic: instead of sending characters to a public platform managed by another company, Disney keeps everything within models used only by its own employees, built by a vendor that trains exclusively on licensed material.

Practical results are already in production. Walt Disney Imagineering, the theme park development arm, is using Firefly Foundry to accelerate its development pipeline. Two specific projects were highlighted: a sketch-to-image model that transforms hand-drawn sketches into fully rendered 2D concept art, and a custom image model that generates creative assets consistent with Disney franchises — something that, in a generalist model, frequently results in characters with incorrect visual features or brand-out-of-palette colors.

The partnership also extends beyond studios. At StudioLAB (the innovation hub of Walt Disney Studios), Adobe becomes an official innovation partner, working alongside Disney creatives and technologists to integrate generative workflows into production lines. At ESPN Edge, the ESPN innovation center, the network will explore how AI can revitalize its extensive sports content archive and create interactive fan engagement formats. And at Disney theme parks, cruises, and resorts — including Walt Disney World, Disneyland, and Disney Cruise Line — the technology could accelerate the development of new attractions, shows, and personalized experiences.

From Adobe's perspective, the Disney deal is a perfect case study for selling Firefly Foundry. While competition in the enterprise generative AI space remains fierce — with companies like Microsoft (Copilot), Google (Gemini Enterprise), and Salesforce (Einstein) all promising custom models — Foundry's value proposition is more concrete: Adobe claims models are "100% commercially safe" because they're trained exclusively on licensed or company-owned material, eliminating the copyright risks that haunt open-source and generalist models. For Disney, this means every character, every environment, and every visual style entering the model will never be exposed to third parties or used to train competitors' models.

The deal also reflects a broader shift in the entertainment industry. Studios that were previously cautious about public generative AI — especially after Hollywood's 2023 strikes and pressure from unions like SAG-AFTRA, WAG, and Animation Guild — are now adopting a hybrid approach: using AI as a prototyping and concept art accelerator while keeping final creation and creative control in human hands. Disney itself sent cease-and-desist letters to Character.AI and Google in 2025 for unauthorized character use, and Character.AI filed for bankruptcy that same year (bought by Disney for US$ 20 million, with its CEO hired as the company's first CTO).

The question is not whether generative AI will transform entertainment — it already is. It's which governance model will prevail: public models open to fans and independent creators, or private models restricted to studios and their internal teams. With Disney choosing the proprietary path, it's likely that other major studios — Warner Bros., Universal, Netflix — will do the same, consolidating a market for enterprise generative AI where each studio trains its own models on its own catalog. The result may be a fragmented ecosystem, but a commercially safe one — and perhaps less chaotic for fans than seeing Elsa or Yoda generated by strangers on public platforms.

Sources: Adobe Newsroom, TheWrap, Silicon Report

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